Skip EFB access not enabled, and dual core enabled). Game didn't crash once, even during the twins scene, without special configuration (i.e. Gameplay is otherwise a silky smooth 60FPS. Exact extent depends on the specific holoseum being used. The Twins scene, which normally crashes, works if "Skip EFB access from CPU" is on in graphics settings.įPS drops to 40-50 if more than two robos are on the screen. Savestate often and restart the game, then go back to the save state. Runs great, but occasionally locks up randomly. Slowdown only outside of battle during cutscenes. Background music glitches, but no effect to the game. Must be run in DX11 or OpenGL to have any visual. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Custom Robo since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. Only configuration options for the best compatibility where they deviate from defaults are listed. Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General.To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use the following Gecko code. Although it is possible to equip freely, players need to know which character suits the EX Gems to mourn.Dolphin's auto aspect ratio handling can be confused by this title, sometimes improperly vacillating between 16:9 and 4:3 aspect ratios. Each EX Gems has a different skill that the player can use in combat. EX Gems will be divided into four different power levels that players can use. The game’s skills are not divided by each character, but they are used by equipping the character’s EX Gems. Players can change characters often to use skills for many different situations. But at one point, players could only control one, and AI would control the other three. In this game, players not only control a character but can control up to four different characters to fight. Or if the player is not strong enough, you can skip avoiding being crushed. Players can actively control their characters to fight and attack opponents to destroy them. The battle system of this game is built in the style of the Multi-Line Linear Motion Battle System for players to experience. This game is a name that plays a significant role as it has laid the foundation for many future games. That game is the Tales of Symphonia released on the GameCube platform for players to try it. Among parts that belong to this series, there is one game that is the core of the whole series for players to experience. Among the dozens of popular titles, there is a series that is highly appreciated by many players, which is Tales with many famous game parts. Games in this genre always have something very separate and different from the games that players often see. That is JRPG, referring to the RPG games produced in Japan for players to enjoy. But there is a genre that has always been appreciated by many players and wants to experience the game. But over time, some genres do not have the charisma that they have just appeared. There are many types of games that have been born for players to experience. Gaming is a billion-dollar industry with many games that have been born for the player to play.
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